Back Again!
An edit of my previous favorite gauntlet deck
Gauntlet Lifesteal Combo v3 - Rise of Bloodnurse, with more combos and more card draw. This is the first iteration that I feel can consistently play into a combo almost every game. See previous deck for how the Katra/Grumbo combos work. Playing this as much as possible before the inevitable
Hive Queen Uther nerf.
Main Deck Changes
OUT:
Meditative Trance
OUT:
Beckoning Lumen
The synergy between these two cards was great, but not great enough to justify keeping.
Meditative Trance was not impactful enough immediately, and wasn't a part of any combo. It did provide life gain, but usually only once per turn.
Beckoning Lumen was also fragile for a 4 drop, and not great unless played with either Grumbo,Tota Legend or
Meditative Trance already on the board.
IN:
Tending the Hive
IN:
Hive Queen Uther
Tending the Hive is incredible for ensuring you have the power/influence and units you need to assemble a combo. Most of the time you can get both a power card and a unit from this.
Hive Queen Uther is just absurd for the cost, and would be worth playing even if you only gained 1 life for each card you played. It does the exact same thing as
Grumbo, Tota Legend in facilitating a combo with
Bloodnurse, provides life gain with every card drawn, and protects against fliers with
Bees.
The Combos
There are now 5 combos that will win the game on their own if left unchecked. This makes you more likely to draw a combo every game, and less reliant on drawing any one single combo to win. And you can have multiple on the board at once to synergize with each other and blow the board up even more.
1)
Katra, the Devoted +
Spiritweaver +
Moldermuck
(needs +1/+1 to activate, then attack with
Moldermucks)
2)
Katra, the Devoted +
Grumbo, Tota Legend +
Moldermuck
(attack with
Moldermucks)
3)
Katra, the Devoted +
Grumbo, Tota Legend +
Bloodnurse
(twist
Bloodnurse as much as possible then attack with
Vampire Bats)
4)
Katra, the Devoted +
Hive Queen Uther +
Bloodnurse
(twist
Bloodnurse as much as possible then attack with
Vampire Bats)
5)
Moldermuck +
Supply Lines
(attack with
Moldermucks)
Market
Supply Lines - Have nothing going except a Moldermuck? Play this and maybe win the game.
Grodov's Burden - Generally what you want to pull
Gnash, Desert Prince - Flier defense
Huntmaster Vikrum - Scary fatty "removal"
Banish - Removal for any scary low cost unit or relic
Potential Substitutions
Temple Scribe can be replaced by
Desert Alchemist if you find yourself needing more removal. Depends if you want card draw + access to immediate life gain or power fixing and unit removal.
Banish can be replaced by
End Of An Era,
Infinite Hourglass or
Slumbering Range in the market, depending on your needs.