More competitive version of Minotaur Armory Like It's 2017
. Probably good enough to get you to Master, probably not good enough to get me to rank 1.
and Miner's Musket
were cut for often not being worth a card, in a deck that already has little card advantage.
was replaced by Minotaur Lighthoof
to relax the power base, answer relics, and (rarely) race.
was cut for having too much removal often stuck dead in hand, as you can only have one relic weapon equipped at a time.
Chizue, Silver Hilt
was added, along with Souleater Blade
going up to 4 copies, to provide some much-needed card velocity.
was added to alleviate the previous deck's issue of needing to play many power to reach 5 yet having no way to deal with any excess power draws after that.
Overall, the deck feels smoother to pilot while retaining the general play patterns. Compared to the previous iteration it has fewer power issues, better ability to go late, and fewer unwinnable matchups. But is it good
? Who knows, I haven't played with it enough to tell.